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 Post subject: Feature request: Edit multiple tables via one display
PostPosted: Sat May 21, 2022 12:10 pm 
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Joined: Sat Jun 24, 2017 2:23 pm
Posts: 310
There are some instances where tables must be modified identically to avoid putting the ECU into limp mode. As an example, Nissan has twelve 2D accelerator/throttle tables which are identical, in addition to several other 3D torque tables which must be identical.

Is it feasible to add a property to set one of these tables as a "master" and identify the "slave" tables in the definition file so that IF the contents of the slave tables match the master table, they are not displayed in RR, but are modified when changes are made to the master table?

Low priority, but thought I'd at least air the idea.


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 Post subject: Re: Feature request: Edit multiple tables via one display
PostPosted: Sun May 22, 2022 4:26 pm 
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Joined: Fri Jul 26, 2019 3:35 am
Posts: 755
Location: United States of America
a33b wrote:
Low priority, but thought I'd at least air the idea.


I definitely agree with this! There's never any reason to modify JUST the main or trustful table, as it'll always throw you into limp mode. So it would just make sense for the main table to modify both itself and the trustful table when modifying it inside of RR. Having the trustful table be hidden would be nice as well!

An added thought, if a trustful table isn't defined, then don't allow/don't display the main one to prevent only one of them being modified. Obviously since the values are 1:1, manual definitions won't have an issue finding both. But sometimes automatic def's will only be able to find one of the tables and not the other. So it could be a nice safety net. (ideally, you'd just manually define the trustful table.)

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 Post subject: Re: Feature request: Edit multiple tables via one display
PostPosted: Wed May 25, 2022 3:44 am 
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Joined: Thu Apr 14, 2011 8:16 am
Posts: 365
+1. This would be very handy. There could be a warning if the tables differ at the time of opening the ROM just like the bad checksum warning.


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